ENG_VERSION
WITH MORE THAN 15 NARRATORS AND MUSICIANS
More in the game NAMMA A new path
FR_VERSION
Here is an overview of a character’s voice, each character has their own voice and their own attitude.
Pay attention to what they tell you, secrets may be revealed !
The Disciple's Thoughts
Each quest has its own music and narration, two examples below.
To protect game content, in these examples only background music is played.
The narrative of the quest and the SFX can be discovered in the game.
THE CHARACTERS
At the beginning of the story you can choose to play one of the main characters, who see their destiny changed following the call of a voice from a higher being.
THE CLASSES

So far there are 5 classes in the NAMMA A new path version.
There are over 30 playable characters. Each with spells and talents of their own.


Fecha’s disciples are righteous people with a goal always in sight. Very disciplined, they spend most of their time doing the impossible to reach their target.

Mact-talla was once a dragon descended from the heavens to warn humans against the destruction that threatened them, only a few believers followed his advice, they did not create a very strong link with the species of the world.

Followers of the goddess Si’uleo, use their vivacity as a weapon, capable of creating different stratagems, their speed and discretion, the master facts in the art of dissimulation.

Having the particularity of living a long time. the prayers created by these followers in the name of Jehöne would allow them to age more slowly, no one knows how this is done…

Focused on physical success Jeka warriors are often in training, they also excel in the art of crafting swords.
As much good fighter as craftsman, they follow this credo
“The sword that destroys its adversary is the one that does not cut”.
The cards are in boosters, up to 10 cards per booster of different rarity.
There are three types of rarity: common, rare, legendary.
Early players, subscribers and followers will have limited priceless cards signed by the creator of the game, to show you our appreciation for your trust.


THERE ARE SOME CARDS (THE RAREEST) THAT HAVE A QR CODE. IT GIVES ACCESS TO SECRET INFORMATION, HAIKUS, VOICES, MUSIC OR PRINTED CHARACTERS



EXAMPLE OF A TOUR :
YOU HAVE 3 ACTIONS !
MOVEMENTS : YOU ONLY ROLL ONE DICE ( SKILL EXCEPTION )
EQUIPMENT, SPELLS, PET OR SUMMONS CARDS CAN ALLOW YOU TO MOVE MORE !
ATTACK :
– You can choose between :
A BASIC ATTACK or A SPELL
( you can’t do both unless you have a spell that can do it )


There are several elements in NAMMA’s maps that can be modified or changed depending on the spells or interactions the characters do.

In this case the tree has been cut by a spell cast

The trees can also be set on fire (depending on the spells or skills) ATTENTION: the effect can remain on several quests, be strategic !

In the world of NAMMA there are several structures, houses, libraries, dungeons, mountains, towers, etc. Enter and explore the.
( A reusable sticker is used to hide the interiors )

In this world there is a memory of action.
In other words each time you break a stone, disable a trap or burn a tree it remains unchanged for the rest of the story.
So pay attention to the actions you take, don’t deprive yourself of all the mechanisms and be strategic.
THE DASHBOARD
The dashboard can contain up to :
4 equipment cards,
2 spells,
1 pet or summon
and 1 hero.
Dice are used to count the turns there are waiting for spells or techniques.
And in the middle the life and attack points counter.
The characters in the world of Namma are imposing and not only in their attitude.
Here is an example of sizes and numbers of characters.
i.e. with stretch goals, there will be more of them

There are many maps in this game :
One map has more than 12 quests, each with different narrations and music and per map an alternate version
NUCONNI’S VILLAGE
THE FORBIDDEN FOREST
THE DESERT OF THE FORGOTTEN
THE DRAGON’S LAIR